Their goal? They want to make it the scariest game ever while redefining the survival horror genre. The Callisto Protocol is the first game from Striking Distance Studios, a new team made of industry veterans behind games like Dead Space and Call of Duty, including studio founder and CEO Glen Schofield, and Chief Development Officer Steve Papoutsis. It is a new story-driven, single-player survival horror game from the creators of Dead Space. A blend of horror, action, and immersive storytelling, the game aims to set a new bar for horror in interactive entertainment.” The game challenges players to escape the maximum security Black Iron Prison and uncover its terrifying secrets. As one of the most popular games of the last decade, God of War will likely serve as a source of inspiration for every third-person action game in the near future, Callisto included.“Set on Jupiter’s moon Callisto in the year 2320, The Callisto Protocol is a next-generation take on survival horror. God of War is far from the only game to rely on optional paths to spice up an otherwise linear game, but it’s a notable example cited by IGN. Specifically, Schofield said players can expect to find extra story sequences and side quests that will reveal more about the game’s characters. Instead, it will take cues from games like 2018’s God of War or The Last of Us Part II and offer more ways to venture off the beaten path for optional content. Tight, story-driven experiences like Resident Evil 4 set the tone for Dead Space and its contemporaries, but a very different trend dominates gaming today.Īs Schofield told IGN in a recent interview, The Callisto Protocol won’t be as linear as Dead Space. A lot has changed in the nearly 15 years since, down to the most basic expectations of an action game. On the other hand, Dead Space was released in 2008, which is practically ancient history in the novelty-focused world of video games. The Callisto Protocol has been a staple at this year’s summer gaming events.
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